interface Async
addOnPositionReachedListener |
Add a OnPositionReachedListener abstract fun addOnPositionReachedListener(onPositionReachedListener: OnPositionReachedListener!): Future<Void!>! |
addOnStartedListener |
Add a OnStartedListener abstract fun addOnStartedListener(onStartedListener: OnStartedListener!): Future<Void!>! |
removeAllOnPositionReachedListeners |
Remove all OnPositionReachedListener abstract fun removeAllOnPositionReachedListeners(): Future<Void!>! |
removeAllOnStartedListeners |
Remove all OnStartedListener abstract fun removeAllOnStartedListeners(): Future<Void!>! |
removeOnPositionReachedListener |
Remove a OnPositionReachedListener abstract fun removeOnPositionReachedListener(onPositionReachedListener: OnPositionReachedListener!): Future<Void!>! |
removeOnStartedListener |
Remove a OnStartedListener abstract fun removeOnStartedListener(onStartedListener: OnStartedListener!): Future<Void!>! |
run |
Run the action on the robot. The started() signal is emitted when the action starts. The positionReached() signal is emitted when the tablet is in position. Throw if the arms are initially in front of the tablet, or are later moved in front of the tablet. abstract fun run(): Future<Void!>! |
setOnPositionReachedListener |
Set a OnPositionReachedListener abstract fun |
setOnStartedListener |
Set a OnStartedListener abstract fun |