@QiStruct open class Node
Struct representing a node. A Node holds an Object which can be a ResourceNode or a LiteralNode. Every node other than ResourceNode are considered as literal. Literal nodes can handle the following types:
Since
2
<init> |
Create a new Node(value: Any!) |
equals |
open fun equals(other: Any?): Boolean |
getValue |
open fun getValue(): Any! |
hashCode |
open fun hashCode(): Int |
setValue |
Setter for value open fun setValue(value: Any!): Unit |
toString |
open fun toString(): String |