open class AnimationBuilder
Build a new Animation
build |
Create the open fun build(): Animation! |
buildAsync |
Create the open fun buildAsync(): Future<Animation!>! |
with |
Create a new builder from the qiContext open static fun with(context: QiContext!): AnimationBuilder! |
withAssets |
Add assets into animation open fun withAssets(vararg assetNames: String!): AnimationBuilder! open fun withAssets(assetNames: MutableList<String!>!): AnimationBuilder! |
withResources |
Add resources into animation open fun withResources(vararg resIds: Int!): AnimationBuilder! open fun withResources(resIds: MutableList<Int!>!): AnimationBuilder! |
withTexts |
Add animation from texts open fun withTexts(vararg texts: String!): AnimationBuilder! open fun withTexts(texts: MutableList<String!>!): AnimationBuilder! |